July 7th, 2026
Improved
Here’s what’s new:
Improved engine
Texture scaling tool
Over 2,200 new textures in the library
We upgraded Change Texture with a more capable AI model. You get higher precision when testing finishes, and better blending into your renders.
Selecting areas is also faster now. You can paint roughly (even over overlapping objects), and the engine will still pick up the right surface.

New slider in the settings window lets you scale any texture up or down before applying it:

Last but not least, we expanded the library with over 2,200 new textures and made browsing easier:

What's next: a unified asset library across all MyArchitectAI tools, so you can store and organize everything you use not just in Change Texture, but also Edit by Prompt, Add Object, and other tools.